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- DoomVB: Edit DOOM WAD data using the power of the Windows Drag and
- Drop interface!
-
- Installation instructions: Put all .VBX files in your
- \WINDOWS\SYSTEM directory. Put all other files in some other
- directory. Make sure you have VBRUNN300.DLL (available on every BBS
- on the planet) in your \WINDOWS\SYSTEM directory.
-
- Disclaimer: This software falls under the "Permitted Derivative
- Works" category for Doom Add-on Products. Therefore, it is not for
- sale. Don't send any money to me or id Software (yeah, right).
-
- If you have any suggestions for improvements, let me know via
- matt.tagliaferr@pcohio.com. Coming soon (I hope): wall texture
- previews, moving walls, adding vertexes, etc. In short, I plan on
- writing a fully blown editor, as soon as someone figures out these
- damn specs!
-
- Files Included:
-
- DOOMVB.EXE the program
- DOOMVB.LST list of objects (should be complete, let me know
- if you find any more)
- DOOMVB.HLP Help file
- README.1ST Duh
-
- CMDIALOG.VBX Windows stuff
- COMMDLG.DLL ditto
- THREED.VBX ditto
- MHAS200.VBX ditto
-
- not included: VBRUN300.DLL
-
- Revision history:
- 1.1: Can now specify where Doom file is in DOOMVB.LST file (at bottom)
- Use like a Windows .INI file: [DOOM], WADFILELOC = C:\DOOM\DOOM.WAD
- (This wasn't tested very well, don't try to point where your .WAD file isn't!)
-
- Nifty DOOM logo in about box.
-
- 2.0:
- Sector Editing.
- Changes to mouse use (right click for thing/sector edit box, CTRL-mouse
- for centering)
- Things broken into categories, buttons to select which category on thing edit.
- DOOM 1.2 support (required bug fixes as Thing and Sector Data got bigger)
-
- 3.0
- LineDef/SideDef Editing
- Real Windows Help
- Sector texture preview.
- More interface improvments (more 'drag/drop stuff)
- trigger typing sectors-linedefs
- PWAD saving: no more direct .WAD editing
-